PhoenixGraph  01.0.0
Set of tools to simplify graph manipulation
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Node< T, UIdx > Member List

This is the complete list of members for Node< T, UIdx >, including all inherited members.

addChild(UIdx child)Node< T, UIdx >
addParent(UIdx parent)Node< T, UIdx >
copyNode(const Node< T, UIdx > &other)Node< T, UIdx >protected
getData() constNode< T, UIdx >
getData()Node< T, UIdx >
getDotDefinition() constNode< T, UIdx >
getDotName() constNode< T, UIdx >
getIndex() constNode< T, UIdx >
getIsUpdated() constNode< T, UIdx >
getIsUpdated()Node< T, UIdx >
getListChild() constNode< T, UIdx >
getListChild()Node< T, UIdx >
getListParent() constNode< T, UIdx >
getListParent()Node< T, UIdx >
getName() constNode< T, UIdx >
getName()Node< T, UIdx >
initialisationNode()Node< T, UIdx >private
isEnd() constNode< T, UIdx >
isStart() constNode< T, UIdx >
Node(const std::string &name="")Node< T, UIdx >
Node(const T &data, const std::string &name="")Node< T, UIdx >
Node(const Node< T, UIdx > &other)Node< T, UIdx >
operator=(const Node< T, UIdx > &other)Node< T, UIdx >
p_dataNode< T, UIdx >private
p_indexNode< T, UIdx >private
p_isUpdatedNode< T, UIdx >private
p_listChildNode< T, UIdx >private
p_listParentNode< T, UIdx >private
p_nameNode< T, UIdx >private
removeChild(UIdx child)Node< T, UIdx >
removeParent(UIdx parent)Node< T, UIdx >
setData(const T &data)Node< T, UIdx >
setIndex(UIdx index)Node< T, UIdx >
setIsUpdated(bool isUpdated)Node< T, UIdx >
setListChild(const std::list< UIdx > &listChild)Node< T, UIdx >
setListParent(const std::list< UIdx > &listParent)Node< T, UIdx >
setName(const std::string &name)Node< T, UIdx >
~Node()Node< T, UIdx >virtual